House Special
BarbarianPath of Least Resistance
Not in the Face
3rd-level feature
When you gain this path at 3rd level your rage becomes more finely targeted. It's easier to hit convenient targets. When you make an attack against a single enemy, that enemy's attack rolls against you have disadvantage. To attack anyone else that turn you must roll 1d6. On a 3 or lower you automatically miss your attack.
Conversely, opponents who put up a fight become more undesirable. If an opponent deals damage to you, you have disadvantage on attack rolls against them.
Passive Aggressive Shout
6th-level feature
Conflict is to be avoided, but I guess sometimes you have to fight. At 6th level you can berate a creature with demands phrased without personal accountability. You can target one creature within 100 feet physically and within three degrees of separation emotionally. The target must succeed on a Wisdom saving throw against a DC equal to 8 + your proficiency bonus + your Charisma modifier.
On a failed save, the target feels bad about itself and is charmed by you until it carries out the task.
On a successful save, the target thinks you are a terrible person.
At 14th level you can achieve the same effect through writing, such as post-it notes.
Wait and See
10th-level feature
You have unleashed the untapped potential of squandered potential. At 10th level, if you do nothing on your turn, you have advantage on all saving throws and ability checks until the start of your next turn.
Sedentary Life
14th-level feature
You reach the apex of a slow lifestyle at 14th level. For each full day you don't make an ability check, attack roll, or saving throw, you gain inspiration for the following day and you can add 1 to a running pool of temporary hit points.
After you make one of those rolls, your temporary hit points last until you finish a long rest, where the pool resets to 0.